minecraft-web/frontend/src/pages/Admin.jsx

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/**
* 관리자 페이지
* - UI: 콘솔 / 플레이어 / 설정
*/
import { useEffect, useState, useRef, useCallback } from 'react';
import { useNavigate, useLocation, Link } from 'react-router-dom';
import { useAuth } from '../contexts/AuthContext';
import {
Shield, ArrowLeft, ArrowDown, Loader2, Terminal, Users, Settings,
Send, Ban, UserX, Crown, Sun, Moon, Cloud, CloudRain, CloudLightning,
ChevronDown, FileText, Download, Trash2, Check, RefreshCw, Eye, X
} from 'lucide-react';
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import { motion, AnimatePresence } from 'framer-motion';
import { io } from 'socket.io-client';
import Tooltip from '../components/Tooltip';
// 더미 로그 데이터
const DUMMY_LOGS = [
{ time: '15:01:23', type: 'info', message: '[Server] Starting minecraft server version 1.21.1' },
{ time: '15:01:24', type: 'info', message: '[Server] Loading properties' },
{ time: '15:01:25', type: 'info', message: '[Server] Preparing level "world"' },
{ time: '15:01:28', type: 'info', message: '[Server] Done (3.245s)! For help, type "help"' },
{ time: '15:05:12', type: 'info', message: '[Server] 비머[/127.0.0.1:54321] logged in' },
{ time: '15:05:15', type: 'info', message: '[Server] 비머 joined the game' },
{ time: '15:10:30', type: 'warning', message: '[Server] Can\'t keep up! Is the server overloaded?' },
{ time: '15:15:00', type: 'info', message: '[Server] 비머부캐 joined the game' },
];
// 더미 로그 파일 데이터 (삭제됨 - API 사용)
// 더미 게임규칙 데이터 제거됨 - 소켓에서 실시간으로 가져옴
export default function Admin({ isMobile = false }) {
const { isLoggedIn, isAdmin, user, loading } = useAuth();
const navigate = useNavigate();
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const location = useLocation();
const [toast, setToast] = useState(null);
// 탭 상태
const [activeTab, setActiveTab] = useState('console');
// 콘솔 관련 상태
const [logs, setLogs] = useState([]);
const [command, setCommand] = useState('');
const [logFiles, setLogFiles] = useState([]);
const [logServers, setLogServers] = useState([]); // 서버 ID 목록
const [selectedLogServer, setSelectedLogServer] = useState('all'); // 선택된 서버
const [selectedLogType, setSelectedLogType] = useState('all'); // 로그 종류 필터
const [logViewerOpen, setLogViewerOpen] = useState(false); // 로그 뷰어 다이얼로그
const [viewingLog, setViewingLog] = useState(null); // 보고 있는 로그 파일
const [logContent, setLogContent] = useState(''); // 로그 내용
const [logLoading, setLogLoading] = useState(false); // 로그 로딩
const [serverDropdownOpen, setServerDropdownOpen] = useState(false); // 서버 드롭다운
const [typeDropdownOpen, setTypeDropdownOpen] = useState(false); // 타입 드롭다운
const logEndRef = useRef(null);
const logContainerRef = useRef(null);
const isInitialLoad = useRef(true);
const [isAtBottom, setIsAtBottom] = useState(true); // 스크롤이 맨 아래에 있는지 추적
// 명령어 히스토리
const [commandHistory, setCommandHistory] = useState([]);
const [historyIndex, setHistoryIndex] = useState(-1);
// 플레이어 관련 상태
const [players, setPlayers] = useState([]);
const [banList, setBanList] = useState([]); // 밴 목록
const [playerFilter, setPlayerFilter] = useState('all'); // all, online, offline, banned
const [selectedPlayer, setSelectedPlayer] = useState(null);
const [showPlayerDialog, setShowPlayerDialog] = useState(false);
const [dialogAction, setDialogAction] = useState(null); // kick, ban, op, unban
const [actionReason, setActionReason] = useState('');
// 설정 관련 상태
const [gameRules, setGameRules] = useState({}); // 소켓에서 가져온 게임 규칙
const [gameRuleDescriptions, setGameRuleDescriptions] = useState({}); // 게임 규칙 설명
const [difficulty, setDifficulty] = useState('normal');
const [timeOfDay, setTimeOfDay] = useState('day');
const [weather, setWeather] = useState('clear');
// 권한 확인
useEffect(() => {
if (!loading) {
if (!isLoggedIn) {
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navigate('/login', { state: { from: location.pathname } });
} else if (!isAdmin) {
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setToast('관리자 권한이 필요합니다.');
setTimeout(() => navigate('/'), 1500);
}
}
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}, [isLoggedIn, isAdmin, loading, navigate, location.pathname]);
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// 토스트 자동 숨기기
useEffect(() => {
if (toast) {
const timer = setTimeout(() => setToast(null), 3000);
return () => clearTimeout(timer);
}
}, [toast]);
// 플레이어 목록 fetch (안정적인 참조)
const fetchPlayers = useCallback(async () => {
try {
const token = localStorage.getItem('token');
const response = await fetch('/api/admin/players', {
headers: { 'Authorization': `Bearer ${token}` }
});
const data = await response.json();
if (data.players) {
setPlayers(data.players);
}
} catch (error) {
console.error('플레이어 목록 조회 실패:', error);
}
}, []);
// 밴 목록 fetch (안정적인 참조)
const fetchBanList = useCallback(async () => {
try {
const token = localStorage.getItem('token');
const response = await fetch('/api/admin/banlist', {
headers: { 'Authorization': `Bearer ${token}` }
});
const data = await response.json();
if (data.banList) {
setBanList(data.banList);
}
} catch (error) {
console.error('밴 목록 조회 실패:', error);
}
}, []);
// 플레이어 탭 활성화 시 데이터 로드
useEffect(() => {
if (activeTab === 'players' && isAdmin) {
fetchPlayers();
fetchBanList();
}
}, [activeTab, isAdmin]);
// 스크롤 위치가 맨 아래인지 확인하는 함수
const checkIsAtBottom = useCallback((container) => {
if (!container) return true;
// 5px 오차 허용 (스크롤 정밀도 문제 대응)
return container.scrollHeight - container.scrollTop - container.clientHeight < 5;
}, []);
// 스크롤 이벤트 핸들러 - isAtBottom 상태 업데이트
const handleLogScroll = useCallback((e) => {
const container = e.target;
setIsAtBottom(checkIsAtBottom(container));
}, [checkIsAtBottom]);
// 맨 아래로 스크롤하는 함수
const scrollToBottom = useCallback(() => {
const container = logContainerRef.current;
if (container) {
container.scrollTop = container.scrollHeight;
setIsAtBottom(true);
}
}, []);
// 로그 스크롤 - 새 로그 추가 시 부드럽게 스크롤 (맨 아래에 있을 때만)
// CSS scroll-behavior: smooth가 컨테이너에 적용되어 있으므로 scrollTop 설정만으로 부드럽게 동작
useEffect(() => {
if (activeTab !== 'console' || logs.length === 0) return;
const container = logContainerRef.current;
if (!container) return;
if (isInitialLoad.current) {
// 초기 로드 시 즉시 스크롤 (애니메이션 없이)
container.style.scrollBehavior = 'auto';
container.scrollTop = container.scrollHeight;
setIsAtBottom(true);
requestAnimationFrame(() => {
container.style.scrollBehavior = 'smooth';
});
isInitialLoad.current = false;
} else if (isAtBottom) {
// 맨 아래에 있을 때만 새 로그에 따라 자동 스크롤
container.scrollTop = container.scrollHeight;
}
}, [logs, activeTab, isAtBottom]);
// 탭 전환 시 맨 아래로 스크롤 (ref 콜백 방식)
// AnimatePresence로 인해 컴포넌트가 리마운트될 때 useEffect가 다시 트리거되지 않으므로
// ref 콜백을 사용하여 DOM이 마운트될 때마다 스크롤 처리
// 주의: logs.length를 의존성에서 제거하여 새 로그 추가 시에는 위의 useEffect에서 부드럽게 스크롤
const setLogContainerRef = useCallback((node) => {
logContainerRef.current = node;
if (node) {
// DOM 마운트 시 (탭 전환 시) 즉시 맨 아래로 스크롤
// CSS smooth가 설정되어 있으므로 일시적으로 비활성화
requestAnimationFrame(() => {
node.style.scrollBehavior = 'auto'; // 즉시 스크롤
node.scrollTop = node.scrollHeight;
setIsAtBottom(true);
// 다음 프레임에서 smooth 복원 (새 로그 추가 시 부드럽게)
requestAnimationFrame(() => {
node.style.scrollBehavior = 'smooth';
});
});
}
}, []); // 의존성 없음 - 마운트 시에만 실행
// 로그 파일 목록 fetch 함수
const fetchLogFiles = async () => {
try {
const token = localStorage.getItem('token');
const params = new URLSearchParams();
if (selectedLogServer !== 'all') params.append('serverId', selectedLogServer);
if (selectedLogType !== 'all') params.append('fileType', selectedLogType);
const response = await fetch(`/api/admin/logfiles?${params}`, {
headers: { 'Authorization': `Bearer ${token}` }
});
const data = await response.json();
if (data.files) {
setLogFiles(data.files);
}
if (data.servers) {
setLogServers(data.servers);
}
} catch (error) {
console.error('로그 파일 목록 조회 실패:', error);
}
};
// 로그 파일 목록 자동 fetch
useEffect(() => {
fetchLogFiles();
}, [selectedLogServer, selectedLogType]);
// 로그 파일 내용 보기
const viewLogContent = async (file) => {
setViewingLog(file);
setLogViewerOpen(true);
setLogLoading(true);
setLogContent('');
try {
const token = localStorage.getItem('token');
const response = await fetch(`/api/admin/logfile?id=${file.id}`, {
headers: { 'Authorization': `Bearer ${token}` }
});
if (response.ok) {
const blob = await response.blob();
// .gz 파일만 압축 해제
if (file.fileName.endsWith('.gz')) {
const ds = new DecompressionStream('gzip');
const decompressedStream = blob.stream().pipeThrough(ds);
const decompressedBlob = await new Response(decompressedStream).blob();
const text = await decompressedBlob.text();
setLogContent(text);
} else {
// .log 파일은 직접 텍스트로 읽기
const text = await blob.text();
setLogContent(text);
}
} else {
setLogContent('로그 파일을 불러올 수 없습니다.');
}
} catch (error) {
console.error('로그 파일 로드 실패:', error);
setLogContent('로그 파일을 불러오는 중 오류가 발생했습니다.');
} finally {
setLogLoading(false);
}
};
// 로그 파일 삭제
const deleteLogFile = async (file, e) => {
if (e) e.stopPropagation();
if (!confirm(`${file.fileName} 파일을 삭제하시겠습니까?`)) return;
try {
const token = localStorage.getItem('token');
const response = await fetch(`/api/admin/logfile?id=${file.id}`, {
method: 'DELETE',
headers: { 'Authorization': `Bearer ${token}` }
});
if (response.ok) {
fetchLogFiles(); // 목록 새로고침
}
} catch (error) {
console.error('로그 파일 삭제 실패:', error);
}
};
// 마인크래프트 색상 코드 매핑
const MC_COLORS = {
'0': '#000000', // Black
'1': '#0000AA', // Dark Blue
'2': '#00AA00', // Dark Green
'3': '#00AAAA', // Dark Aqua
'4': '#AA0000', // Dark Red
'5': '#AA00AA', // Dark Purple
'6': '#FFAA00', // Gold
'7': '#AAAAAA', // Gray
'8': '#555555', // Dark Gray
'9': '#5555FF', // Blue
'a': '#55FF55', // Green
'b': '#55FFFF', // Aqua
'c': '#FF5555', // Red
'd': '#FF55FF', // Light Purple
'e': '#FFFF55', // Yellow
'f': '#FFFFFF', // White
};
// 마인크래프트 색상 코드를 HTML span으로 변환
const parseMinecraftColors = (text) => {
if (!text) return [];
const parts = [];
let currentColor = null;
let buffer = '';
let i = 0;
while (i < text.length) {
if (text[i] === '§' && i + 1 < text.length) {
// 현재 버퍼 저장
if (buffer) {
parts.push({ text: buffer, color: currentColor });
buffer = '';
}
const code = text[i + 1].toLowerCase();
if (MC_COLORS[code]) {
currentColor = MC_COLORS[code];
} else if (code === 'r') {
currentColor = '#FFFFFF'; // Reset to white
}
// k, l, m, n, o는 스타일 코드 (무시)
i += 2;
} else {
buffer += text[i];
i++;
}
}
// 남은 버퍼 저장
if (buffer) {
parts.push({ text: buffer, color: currentColor });
}
return parts;
};
// 실제 서버 로그 Socket.io로 수신
useEffect(() => {
if (!isAdmin) return;
// 초기 로그 fetch (Socket.io 연결 전)
const fetchInitialLogs = async () => {
try {
const token = localStorage.getItem('token');
const response = await fetch('/api/admin/logs', {
headers: { 'Authorization': `Bearer ${token}` }
});
const data = await response.json();
if (data.logs && data.logs.length > 0) {
setLogs(data.logs.map(log => ({
time: log.time,
type: log.level === 'ERROR' ? 'error' : log.level === 'WARN' ? 'warning' : 'info',
message: log.message
})));
}
} catch (error) {
console.error('초기 로그 조회 오류:', error);
}
};
fetchInitialLogs();
const socket = io('/', {
path: '/socket.io',
transports: ['websocket', 'polling']
});
socket.on('logs', (serverLogs) => {
if (serverLogs && Array.isArray(serverLogs)) {
setLogs(serverLogs.map(log => ({
time: log.time,
type: log.level === 'ERROR' ? 'error' : log.level === 'WARN' ? 'warning' : 'info',
message: log.message
})));
}
});
// 플레이어 목록 실시간 업데이트
socket.on('players', (playersList) => {
if (playersList && Array.isArray(playersList)) {
setPlayers(playersList);
}
});
// 서버 상태에서 게임 규칙 가져오기
socket.on('status', (status) => {
if (status?.gameRules) {
setGameRules(status.gameRules);
}
if (status?.difficulty) {
// 난이도를 영문 ID로 변환
const difficultyMap = {
'평화로움': 'peaceful',
'쉬움': 'easy',
'보통': 'normal',
'어려움': 'hard'
};
setDifficulty(difficultyMap[status.difficulty] || 'normal');
}
});
// 월드 정보에서 시간/날씨 가져오기
socket.on('worlds', (data) => {
const worlds = data?.worlds || data;
// 오버월드 찾기
const overworld = worlds?.find(w => w.dimension === 'minecraft:overworld');
if (overworld) {
// 날씨 설정 (thunderstorm -> thunder로 변환)
if (overworld.weather?.type) {
const weatherMap = {
'clear': 'clear',
'rain': 'rain',
'thunderstorm': 'thunder'
};
setWeather(weatherMap[overworld.weather.type] || 'clear');
}
// 시간 설정 (틱 기반으로 대략적인 시간대 결정)
if (overworld.time?.dayTime !== undefined) {
const dayTime = overworld.time.dayTime;
// 0-6000: 아침/낮, 6000-12000: 낮/오후, 12000-24000: 밤
if (dayTime >= 0 && dayTime < 6000) {
setTimeOfDay('day');
} else if (dayTime >= 6000 && dayTime < 12000) {
setTimeOfDay('noon');
} else {
setTimeOfDay('night');
}
}
}
});
// 월드 정보 요청
socket.emit('get_worlds');
return () => {
socket.disconnect();
};
}, [isAdmin]);
// 게임 규칙 설명 데이터 로드
useEffect(() => {
fetch('/api/gamerules')
.then(res => res.json())
.then(data => setGameRuleDescriptions(data))
.catch(err => console.error('게임 규칙 설명 로드 실패:', err));
}, []);
// 명령어 실행 (실제 API 호출)
const handleCommand = async () => {
if (!command.trim()) return;
try {
const token = localStorage.getItem('token');
await fetch('/api/admin/command', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
'Authorization': `Bearer ${token}`
},
body: JSON.stringify({ command: command.trim() })
});
} catch (error) {
// 오류 무시 (로그에서 확인 가능)
}
setCommand('');
};
// 플레이어 액션 핸들러
const handlePlayerAction = async () => {
if (!selectedPlayer || !dialogAction) return;
const token = localStorage.getItem('token');
let command = '';
let message = '';
switch (dialogAction) {
case 'kick':
command = actionReason ? `kick ${selectedPlayer.name} ${actionReason}` : `kick ${selectedPlayer.name}`;
message = `${selectedPlayer.displayName || selectedPlayer.name}님을 추방했습니다.`;
break;
case 'ban':
command = actionReason ? `ban ${selectedPlayer.name} ${actionReason}` : `ban ${selectedPlayer.name}`;
message = `${selectedPlayer.displayName || selectedPlayer.name}님을 차단했습니다.`;
break;
case 'unban':
command = `pardon ${selectedPlayer.name}`;
message = `${selectedPlayer.displayName || selectedPlayer.name}님의 차단을 해제했습니다.`;
break;
case 'op':
const isOp = selectedPlayer.isOp;
command = isOp ? `deop ${selectedPlayer.name}` : `op ${selectedPlayer.name}`;
message = isOp ? `${selectedPlayer.displayName || selectedPlayer.name}님의 OP를 해제했습니다.` : `${selectedPlayer.displayName || selectedPlayer.name}님에게 OP를 부여했습니다.`;
break;
}
try {
const response = await fetch('/api/admin/command', {
method: 'POST',
headers: {
'Authorization': `Bearer ${token}`,
'Content-Type': 'application/json'
},
body: JSON.stringify({ command })
});
if (response.ok) {
setToast(message);
// 데이터 새로고침
setTimeout(() => {
fetchPlayers();
fetchBanList();
}, 500);
} else {
setToast('명령어 실행에 실패했습니다.');
}
} catch (error) {
console.error('플레이어 액션 오류:', error);
setToast('서버 연결에 실패했습니다.');
}
setShowPlayerDialog(false);
setSelectedPlayer(null);
setDialogAction(null);
setActionReason('');
};
// 게임규칙 토글 (서버에 gamerule 명령어 전송)
const toggleGamerule = async (name) => {
const currentValue = gameRules[name];
const newValue = !currentValue;
// 낙관적 UI 업데이트
setGameRules(prev => ({ ...prev, [name]: newValue }));
try {
const token = localStorage.getItem('token');
await fetch('/api/admin/command', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
'Authorization': `Bearer ${token}`
},
body: JSON.stringify({ command: `gamerule ${name} ${newValue}` })
});
setToast(`${name}: ${newValue ? 'true' : 'false'}`);
} catch (error) {
// 실패 시 롤백
setGameRules(prev => ({ ...prev, [name]: currentValue }));
setToast('게임규칙 변경 실패');
}
};
// 로그 색상 (hex 값 반환)
const getLogColorHex = (type) => {
switch (type) {
case 'error': return '#f87171'; // red-400
case 'warning': return '#facc15'; // yellow-400
case 'command': return '#22c55e'; // mc-green
default: return '#d4d4d8'; // zinc-300
}
};
// 로그 색상 (클래스명 반환 - 시간용)
const getLogColor = (type) => {
switch (type) {
case 'error': return 'text-red-400';
case 'warning': return 'text-yellow-400';
case 'command': return 'text-mc-green';
default: return 'text-zinc-300';
}
};
// 필터된 플레이어 (banned 필터는 banList 사용)
const filteredPlayers = playerFilter === 'banned'
? banList.map(ban => ({
name: ban.name,
uuid: ban.uuid,
displayName: ban.name,
isOnline: false,
isOp: false,
isBanned: true,
banReason: ban.reason,
banSource: ban.source
}))
: players.filter(p => {
if (playerFilter === 'online') return p.isOnline;
if (playerFilter === 'offline') return !p.isOnline;
return true;
});
if (loading) {
return (
<div className="flex items-center justify-center min-h-[60vh]">
<Loader2 className="w-8 h-8 text-mc-green animate-spin" />
</div>
);
}
if (!isLoggedIn || !isAdmin) {
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return (
<>
<AnimatePresence>
{toast && (
<motion.div
initial={{ opacity: 0, y: 50 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: 50 }}
className="fixed bottom-8 left-1/2 -translate-x-1/2 z-[200] bg-red-500/90 backdrop-blur-sm text-white px-6 py-3 rounded-xl text-center font-medium shadow-lg"
>
{toast}
</motion.div>
)}
</AnimatePresence>
<div className="flex items-center justify-center min-h-[60vh]">
<Loader2 className="w-8 h-8 text-mc-green animate-spin" />
</div>
</>
);
}
// 탭 설정
const tabs = [
{ id: 'console', label: '콘솔', icon: Terminal },
{ id: 'players', label: '플레이어', icon: Users },
{ id: 'settings', label: '설정', icon: Settings },
];
return (
<div className="pb-8">
{/* 토스트 */}
<AnimatePresence>
{toast && (
<motion.div
initial={{ opacity: 0, y: 50 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: 50 }}
className="fixed bottom-8 left-1/2 -translate-x-1/2 z-[200] bg-mc-green/90 backdrop-blur-sm text-white px-6 py-3 rounded-xl text-center font-medium shadow-lg"
>
{toast}
</motion.div>
)}
</AnimatePresence>
{/* 모바일용 헤더 */}
{isMobile && (
<header className="bg-mc-dark border-b border-white/10 sticky top-0 z-50 backdrop-blur-xl">
<div className="flex items-center h-14 px-4">
<Link to="/" className="p-2 -ml-2 rounded-lg text-zinc-400 hover:text-white hover:bg-white/5 transition-colors">
<ArrowLeft size={20} />
</Link>
<div className="ml-2">
<h1 className="text-lg font-bold text-white">관리자</h1>
</div>
</div>
</header>
)}
<main className={`max-w-4xl mx-auto px-4 sm:px-6 ${isMobile ? 'py-4' : 'py-8'}`}>
{/* 데스크탑용 타이틀 */}
{!isMobile && (
<div className="mb-6">
<h1 className="text-2xl font-bold text-white">관리자 페이지</h1>
<p className="text-sm text-zinc-500 mt-1">서버 관리 설정</p>
</div>
)}
{/* 탭 네비게이션 */}
<div className="flex gap-1 p-1 bg-zinc-900 rounded-xl mb-6">
{tabs.map(tab => (
<button
key={tab.id}
onClick={() => setActiveTab(tab.id)}
className={`flex-1 flex items-center justify-center gap-2 py-3 px-4 rounded-lg font-medium transition-all ${
activeTab === tab.id
? 'bg-zinc-800 text-white'
: 'text-zinc-400 hover:text-white hover:bg-zinc-800/50'
}`}
>
<tab.icon size={18} />
<span className={isMobile ? 'hidden sm:inline' : ''}>{tab.label}</span>
</button>
))}
</div>
{/* 탭 콘텐츠 */}
<AnimatePresence mode="wait">
{/* 콘솔 탭 */}
{activeTab === 'console' && (
<motion.div
key="console"
initial={{ opacity: 0, y: 10 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: -10 }}
className="space-y-4"
>
{/* 로그 영역 */}
<div className="bg-zinc-900 border border-zinc-800 rounded-2xl overflow-hidden relative">
<div
ref={setLogContainerRef}
onScroll={handleLogScroll}
className="h-[500px] overflow-y-auto p-4 font-mono text-sm custom-scrollbar"
style={{ backgroundColor: '#181818', scrollBehavior: 'smooth' }}
>
{logs.map((log, index) => (
<div
key={index}
className="leading-relaxed py-1 pl-3 mb-1"
style={{ borderLeft: `3px solid ${getLogColorHex(log.type)}` }}
>
<span className={getLogColor(log.type)}>[{log.time}]</span>{' '}
{parseMinecraftColors(log.message).map((part, i) => (
<span key={i} style={{ color: part.color || getLogColorHex(log.type) }}>
{part.text}
</span>
))}
</div>
))}
<div ref={logEndRef} />
</div>
{/* 맨 아래로 스크롤 버튼 */}
<AnimatePresence>
{!isAtBottom && logs.length > 0 && (
<motion.button
initial={{ opacity: 0, scale: 0.8 }}
animate={{ opacity: 1, scale: 1 }}
exit={{ opacity: 0, scale: 0.8 }}
onClick={scrollToBottom}
className="absolute bottom-[88px] right-4 p-3 bg-mc-green hover:bg-mc-green/80 text-white rounded-full shadow-xl shadow-black/50 transition-colors z-10"
title="맨 아래로 이동"
>
<ArrowDown size={20} />
</motion.button>
)}
</AnimatePresence>
{/* 명령어 입력 */}
<div className="p-4 border-t border-zinc-800">
<div className="flex gap-2">
<div className="flex-1 flex items-center bg-zinc-800 rounded-lg px-3">
<span className="text-mc-green mr-2">{'>'}</span>
<input
type="text"
value={command}
onChange={(e) => {
setCommand(e.target.value);
setHistoryIndex(-1);
}}
onKeyDown={(e) => {
// 히스토리 네비게이션
if (e.key === 'ArrowUp' && commandHistory.length > 0) {
e.preventDefault();
const newIndex = historyIndex < commandHistory.length - 1 ? historyIndex + 1 : historyIndex;
setHistoryIndex(newIndex);
setCommand(commandHistory[commandHistory.length - 1 - newIndex] || '');
return;
}
if (e.key === 'ArrowDown') {
e.preventDefault();
const newIndex = historyIndex > 0 ? historyIndex - 1 : -1;
setHistoryIndex(newIndex);
setCommand(newIndex >= 0 ? commandHistory[commandHistory.length - 1 - newIndex] : '');
return;
}
// Enter 키로 명령어 실행
if (e.key === 'Enter' && command.trim()) {
// 히스토리에 추가
setCommandHistory(prev => [...prev.slice(-49), command]);
setHistoryIndex(-1);
handleCommand();
}
}}
placeholder="명령어 입력..."
className="flex-1 bg-transparent py-3 text-white placeholder-zinc-500 focus:outline-none font-mono"
/>
</div>
<button
onClick={() => {
if (command.trim()) {
setCommandHistory(prev => [...prev.slice(-49), command]);
setHistoryIndex(-1);
handleCommand();
}
}}
disabled={!command.trim()}
className="px-4 py-3 bg-mc-green hover:bg-mc-green/80 disabled:bg-zinc-700 disabled:text-zinc-500 text-white rounded-lg transition-colors"
>
<Send size={18} />
</button>
</div>
</div>
</div>
{/* 로그 파일 목록 */}
<div className="bg-zinc-900 border border-zinc-800 rounded-2xl p-4">
<div className="flex items-center justify-between mb-3">
<h3 className="text-white font-medium flex items-center gap-2">
<FileText size={18} className="text-zinc-400" />
로그 파일
{logFiles.length > 0 && <span className="text-xs text-zinc-500">({logFiles.length})</span>}
</h3>
<button
onClick={fetchLogFiles}
className="p-2 text-zinc-400 hover:text-mc-green hover:bg-zinc-800 rounded-lg transition-all hover:rotate-180 duration-300"
title="새로고침"
>
<RefreshCw size={16} />
</button>
</div>
{/* 필터 드롭다운 */}
<div className="flex gap-2 mb-3">
{/* 서버 선택 드롭다운 */}
<div className="relative">
<button
onClick={() => { setServerDropdownOpen(!serverDropdownOpen); setTypeDropdownOpen(false); }}
className="flex items-center gap-2 bg-zinc-800/80 text-zinc-300 text-xs px-3 py-2 rounded-lg border border-zinc-700/50 hover:bg-zinc-700/80 transition-colors"
>
<span>{selectedLogServer === 'all' ? '모든 서버' : selectedLogServer}</span>
<ChevronDown size={14} className={`text-zinc-500 transition-transform ${serverDropdownOpen ? 'rotate-180' : ''}`} />
</button>
{serverDropdownOpen && (
<div className="absolute top-full left-0 mt-1 bg-zinc-800 border border-zinc-700 rounded-lg shadow-xl z-10 min-w-[120px] py-1">
<button
onClick={() => { setSelectedLogServer('all'); setServerDropdownOpen(false); }}
className={`w-full text-left px-3 py-2 text-xs hover:bg-zinc-700 transition-colors ${selectedLogServer === 'all' ? 'text-mc-green' : 'text-zinc-300'}`}
>
모든 서버
</button>
{logServers.map(server => (
<button
key={server}
onClick={() => { setSelectedLogServer(server); setServerDropdownOpen(false); }}
className={`w-full text-left px-3 py-2 text-xs hover:bg-zinc-700 transition-colors ${selectedLogServer === server ? 'text-mc-green' : 'text-zinc-300'}`}
>
{server}
</button>
))}
</div>
)}
</div>
{/* 종류 선택 드롭다운 */}
<div className="relative">
<button
onClick={() => { setTypeDropdownOpen(!typeDropdownOpen); setServerDropdownOpen(false); }}
className="flex items-center gap-2 bg-zinc-800/80 text-zinc-300 text-xs px-3 py-2 rounded-lg border border-zinc-700/50 hover:bg-zinc-700/80 transition-colors"
>
<span>
{selectedLogType === 'all' ? '모든 종류' :
selectedLogType === 'dated' ? '📅 날짜별' :
selectedLogType === 'debug' ? '🐛 디버그' : '⚡ 최신'}
</span>
<ChevronDown size={14} className={`text-zinc-500 transition-transform ${typeDropdownOpen ? 'rotate-180' : ''}`} />
</button>
{typeDropdownOpen && (
<div className="absolute top-full left-0 mt-1 bg-zinc-800 border border-zinc-700 rounded-lg shadow-xl z-10 min-w-[120px] py-1">
{[
{ value: 'all', label: '모든 종류' },
{ value: 'dated', label: '📅 날짜별' },
{ value: 'debug', label: '🐛 디버그' },
{ value: 'latest', label: '⚡ 최신' }
].map(item => (
<button
key={item.value}
onClick={() => { setSelectedLogType(item.value); setTypeDropdownOpen(false); }}
className={`w-full text-left px-3 py-2 text-xs hover:bg-zinc-700 transition-colors ${selectedLogType === item.value ? 'text-mc-green' : 'text-zinc-300'}`}
>
{item.label}
</button>
))}
</div>
)}
</div>
</div>
<div className="space-y-2 max-h-[300px] overflow-y-auto custom-scrollbar pr-2">
{logFiles.length === 0 ? (
<p className="text-zinc-500 text-sm text-center py-4">로그 파일이 없습니다</p>
) : (
logFiles.map((file) => (
<div
key={file.id}
className="flex items-center justify-between p-3 bg-zinc-800/50 rounded-xl hover:bg-zinc-800 transition-colors cursor-pointer group"
onClick={() => viewLogContent(file)}
>
<div className="flex-1 min-w-0">
<p className="text-white text-sm truncate group-hover:text-mc-green transition-colors">{file.fileName}</p>
<p className="text-xs text-zinc-500">
{file.fileSize} {file.serverId}
<span className={`ml-1 ${
file.fileType === 'debug' ? 'text-yellow-500' :
file.fileType === 'latest' ? 'text-blue-400' : 'text-zinc-400'
}`}>
{file.fileType}
</span>
</p>
</div>
<div className="flex gap-1 opacity-0 group-hover:opacity-100 transition-opacity">
<button
onClick={(e) => deleteLogFile(file, e)}
className="p-2 text-zinc-400 hover:text-red-500 hover:bg-zinc-700 rounded-lg transition-colors"
title="삭제"
>
<Trash2 size={16} />
</button>
<button
onClick={async (e) => {
e.stopPropagation();
const token = localStorage.getItem('token');
const response = await fetch(`/api/admin/logfile?id=${file.id}`, {
headers: { 'Authorization': `Bearer ${token}` }
});
if (response.ok) {
const blob = await response.blob();
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = file.fileName;
a.click();
URL.revokeObjectURL(url);
}
}}
className="p-2 text-zinc-400 hover:text-white hover:bg-zinc-700 rounded-lg transition-colors"
title="다운로드"
>
<Download size={16} />
</button>
</div>
</div>
))
)}
</div>
</div>
</motion.div>
)}
{/* 플레이어 탭 */}
{activeTab === 'players' && (
<motion.div
key="players"
initial={{ opacity: 0, y: 10 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: -10 }}
className="space-y-4"
>
{/* 필터 */}
<div className="flex gap-2">
{[
{ id: 'all', label: '전체' },
{ id: 'online', label: '온라인' },
{ id: 'offline', label: '오프라인' },
{ id: 'banned', label: '차단됨' },
].map(filter => (
<button
key={filter.id}
onClick={() => setPlayerFilter(filter.id)}
className={`px-4 py-2 rounded-lg text-sm font-medium transition-colors ${
playerFilter === filter.id
? filter.id === 'banned' ? 'bg-red-500 text-white' : 'bg-mc-green text-white'
: 'bg-zinc-800 text-zinc-400 hover:text-white'
}`}
>
{filter.label}
{filter.id === 'banned' && banList.length > 0 && (
<span className="ml-1 text-xs">({banList.length})</span>
)}
</button>
))}
</div>
{/* 플레이어 그리드 */}
<div className="grid grid-cols-2 sm:grid-cols-3 md:grid-cols-4 gap-4">
{filteredPlayers.map((player) => (
<div
key={player.uuid}
className="bg-zinc-900 border border-zinc-800 rounded-2xl p-4 text-center relative group"
>
{/* OP 뱃지 */}
{player.isOp && (
<div className="absolute top-2 right-2 bg-yellow-500 p-1 rounded-lg">
<Crown size={12} className="text-black" />
</div>
)}
{/* 온/오프라인 표시 */}
<div className={`absolute top-2 left-2 w-3 h-3 rounded-full ${player.isOnline ? 'bg-green-500' : 'bg-zinc-600'}`} />
{/* 전신 아바타 */}
<img
src={`https://mc-heads.net/body/${player.uuid}/100`}
alt={player.name}
className="w-16 h-32 mx-auto mb-2 drop-shadow-lg"
/>
<p className="text-white font-medium">{player.displayName || player.name}</p>
<p className="text-xs text-zinc-500">{player.name}</p>
{player.isBanned && (
<span className="text-xs text-red-400 block">차단됨</span>
)}
{/* 액션 버튼 - mt-2 추가 */}
<div className="flex justify-center gap-1 mt-2">
<button
onClick={() => {
setSelectedPlayer(player);
setDialogAction('op');
setShowPlayerDialog(true);
}}
className={`p-2 rounded-lg transition-colors ${
player.isOp
? 'bg-yellow-500/20 text-yellow-500 hover:bg-yellow-500/30'
: 'bg-zinc-800 text-zinc-400 hover:text-yellow-500'
}`}
title="OP"
>
<Crown size={16} />
</button>
{player.isOnline && (
<button
onClick={() => {
setSelectedPlayer(player);
setDialogAction('kick');
setShowPlayerDialog(true);
}}
className="p-2 bg-zinc-800 text-zinc-400 hover:text-orange-500 rounded-lg transition-colors"
title="킥"
>
<UserX size={16} />
</button>
)}
{player.isBanned ? (
<button
onClick={() => {
setSelectedPlayer(player);
setDialogAction('unban');
setShowPlayerDialog(true);
}}
className="p-2 bg-green-500/20 text-green-500 hover:bg-green-500/30 rounded-lg transition-colors"
title="차단 해제"
>
<Check size={16} />
</button>
) : (
<button
onClick={() => {
setSelectedPlayer(player);
setDialogAction('ban');
setShowPlayerDialog(true);
}}
className="p-2 bg-zinc-800 text-zinc-400 hover:text-red-500 rounded-lg transition-colors"
title="밴"
>
<Ban size={16} />
</button>
)}
</div>
</div>
))}
</div>
</motion.div>
)}
{/* 설정 탭 */}
{activeTab === 'settings' && (
<motion.div
key="settings"
initial={{ opacity: 0, y: 10 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: -10 }}
className="space-y-4"
>
{/* 게임규칙 */}
<div className="bg-zinc-900 border border-zinc-800 rounded-2xl p-4">
<h3 className="text-white font-medium mb-4 flex items-center gap-2">
🎮 게임규칙
<span className="text-sm font-normal text-zinc-500">
({Object.keys(gameRules).length})
</span>
</h3>
{Object.keys(gameRules).length > 0 ? (
<div className="max-h-80 overflow-y-auto custom-scrollbar pr-2">
<div className="grid grid-cols-1 sm:grid-cols-2 gap-2">
{Object.entries(gameRules).map(([rule, value]) => (
<button
key={rule}
onClick={() => toggleGamerule(rule)}
className={`flex items-center justify-between p-3 rounded-xl transition-colors border ${
value ? 'bg-mc-green/20 border-mc-green/30' : 'bg-zinc-800/50 border-transparent hover:border-zinc-700'
}`}
>
<Tooltip
content={gameRuleDescriptions[rule]?.description || gameRuleDescriptions[rule]?.name || "설명이 없습니다."}
className="min-w-0 flex-1 mr-2 text-left"
>
<span className="text-white text-sm truncate block cursor-default hover:text-zinc-300 transition-colors">
{rule}
</span>
</Tooltip>
<div className={`w-10 h-6 rounded-full relative transition-colors shrink-0 ${value ? 'bg-mc-green' : 'bg-zinc-600'}`}>
<div className={`absolute top-1 w-4 h-4 rounded-full bg-white transition-transform ${value ? 'left-5' : 'left-1'}`} />
</div>
</button>
))}
</div>
</div>
) : (
<div className="text-zinc-500 text-sm py-4 text-center">
게임 규칙을 불러오는 ...
</div>
)}
</div>
{/* 난이도 */}
<div className="bg-zinc-900 border border-zinc-800 rounded-2xl p-4">
<h3 className="text-white font-medium mb-4"> 난이도</h3>
<div className="flex gap-2 flex-wrap">
{[
{ id: 'peaceful', label: '평화로움' },
{ id: 'easy', label: '쉬움' },
{ id: 'normal', label: '보통' },
{ id: 'hard', label: '어려움' },
].map(d => (
<button
key={d.id}
onClick={async () => {
setDifficulty(d.id);
try {
const token = localStorage.getItem('token');
await fetch('/api/admin/command', {
method: 'POST',
headers: { 'Content-Type': 'application/json', 'Authorization': `Bearer ${token}` },
body: JSON.stringify({ command: `difficulty ${d.id}` })
});
setToast(`난이도: ${d.label}`);
} catch (error) {
setToast('난이도 변경 실패');
}
}}
className={`flex-1 min-w-[80px] py-3 px-4 rounded-xl font-medium transition-colors ${
difficulty === d.id
? 'bg-mc-green text-white'
: 'bg-zinc-800 text-zinc-400 hover:text-white'
}`}
>
{d.label}
</button>
))}
</div>
</div>
{/* 시간 */}
<div className="bg-zinc-900 border border-zinc-800 rounded-2xl p-4">
<h3 className="text-white font-medium mb-4">🕐 시간</h3>
<div className="flex gap-2 flex-wrap">
{[
{ id: 'day', label: '아침', icon: Sun, time: '1000' },
{ id: 'noon', label: '낮', icon: Sun, time: '6000' },
{ id: 'night', label: '밤', icon: Moon, time: '13000' },
].map(t => (
<button
key={t.id}
onClick={async () => {
setTimeOfDay(t.id);
try {
const token = localStorage.getItem('token');
await fetch('/api/admin/command', {
method: 'POST',
headers: { 'Content-Type': 'application/json', 'Authorization': `Bearer ${token}` },
body: JSON.stringify({ command: `time set ${t.time}` })
});
setToast(`시간: ${t.label}`);
} catch (error) {
setToast('시간 변경 실패');
}
}}
className={`flex-1 flex items-center justify-center gap-2 py-3 px-4 rounded-xl font-medium transition-colors ${
timeOfDay === t.id
? 'bg-blue-500 text-white'
: 'bg-zinc-800 text-zinc-400 hover:text-white'
}`}
>
<t.icon size={18} />
{t.label}
</button>
))}
</div>
</div>
{/* 날씨 */}
<div className="bg-zinc-900 border border-zinc-800 rounded-2xl p-4">
<h3 className="text-white font-medium mb-4">🌤 날씨</h3>
<div className="flex gap-2 flex-wrap">
{[
{ id: 'clear', label: '맑음', icon: Sun },
{ id: 'rain', label: '비', icon: CloudRain },
{ id: 'thunder', label: '천둥', icon: CloudLightning },
].map(w => (
<button
key={w.id}
onClick={async () => {
setWeather(w.id);
try {
const token = localStorage.getItem('token');
await fetch('/api/admin/command', {
method: 'POST',
headers: { 'Content-Type': 'application/json', 'Authorization': `Bearer ${token}` },
body: JSON.stringify({ command: `weather ${w.id}` })
});
setToast(`날씨: ${w.label}`);
} catch (error) {
setToast('날씨 변경 실패');
}
}}
className={`flex-1 flex items-center justify-center gap-2 py-3 px-4 rounded-xl font-medium transition-colors ${
weather === w.id
? 'bg-cyan-500 text-white'
: 'bg-zinc-800 text-zinc-400 hover:text-white'
}`}
>
<w.icon size={18} />
{w.label}
</button>
))}
</div>
</div>
</motion.div>
)}
</AnimatePresence>
</main>
{/* 플레이어 액션 다이얼로그 */}
<AnimatePresence>
{showPlayerDialog && selectedPlayer && (
<motion.div
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={{ opacity: 0 }}
className="fixed inset-0 bg-black/60 backdrop-blur-sm z-[100] flex items-center justify-center p-4"
onClick={() => setShowPlayerDialog(false)}
>
<motion.div
initial={{ scale: 0.9, opacity: 0 }}
animate={{ scale: 1, opacity: 1 }}
exit={{ scale: 0.9, opacity: 0 }}
className="bg-zinc-900 border border-zinc-700 rounded-2xl p-6 w-full max-w-md"
onClick={(e) => e.stopPropagation()}
>
<h3 className="text-lg font-semibold text-white mb-4 flex items-center gap-2">
{dialogAction === 'kick' && <><UserX size={20} className="text-orange-500" /> 플레이어 </>}
{dialogAction === 'ban' && <><Ban size={20} className="text-red-500" /> 플레이어 </>}
{dialogAction === 'unban' && <><Check size={20} className="text-green-500" /> 차단 해제</>}
{dialogAction === 'op' && <><Crown size={20} className="text-yellow-500" /> OP {selectedPlayer?.isOp ? '해제' : '부여'}</>}
</h3>
<div className="flex items-center gap-4 mb-4">
<img
src={`https://mc-heads.net/body/${selectedPlayer.uuid}/60`}
alt={selectedPlayer.name}
className="w-10 h-20"
/>
<div>
<p className="text-white font-medium">{selectedPlayer.displayName || selectedPlayer.name}</p>
<p className="text-xs text-zinc-500">{selectedPlayer.uuid}</p>
</div>
</div>
{(dialogAction === 'kick' || dialogAction === 'ban') && (
<input
type="text"
value={actionReason}
onChange={(e) => setActionReason(e.target.value)}
placeholder="사유 (선택)"
className="w-full bg-zinc-800 rounded-xl p-3 text-white placeholder-zinc-500 focus:outline-none focus:ring-2 focus:ring-mc-green/50 mb-4"
/>
)}
<div className="flex gap-2">
<button
onClick={() => setShowPlayerDialog(false)}
className="flex-1 py-3 bg-zinc-800 hover:bg-zinc-700 text-white rounded-xl transition-colors"
>
취소
</button>
<button
onClick={handlePlayerAction}
className={`flex-1 py-3 font-medium rounded-xl transition-colors ${
dialogAction === 'kick' ? 'bg-orange-500 hover:bg-orange-600 text-white' :
dialogAction === 'ban' ? 'bg-red-500 hover:bg-red-600 text-white' :
dialogAction === 'unban' ? 'bg-green-500 hover:bg-green-600 text-white' :
'bg-yellow-500 hover:bg-yellow-600 text-black'
}`}
>
확인
</button>
</div>
</motion.div>
</motion.div>
)}
{/* 로그 뷰어 다이얼로그 */}
{logViewerOpen && (
<motion.div
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={{ opacity: 0 }}
className="fixed inset-0 bg-black/80 backdrop-blur-sm flex items-center justify-center z-50 p-4"
onClick={() => setLogViewerOpen(false)}
>
<motion.div
initial={{ scale: 0.95, opacity: 0 }}
animate={{ scale: 1, opacity: 1 }}
exit={{ scale: 0.95, opacity: 0 }}
className="bg-zinc-900 border border-zinc-800 rounded-2xl p-6 w-full max-w-4xl max-h-[80vh] flex flex-col"
onClick={(e) => e.stopPropagation()}
>
{/* 헤더 */}
<div className="flex items-center justify-between mb-4">
<div className="flex items-center gap-3">
<FileText className="text-mc-green" size={24} />
<div>
<h3 className="text-white font-medium">{viewingLog?.fileName}</h3>
<p className="text-xs text-zinc-500">
{viewingLog?.fileSize} {viewingLog?.serverId} {viewingLog?.fileType}
</p>
</div>
</div>
<button
onClick={() => setLogViewerOpen(false)}
className="p-2 text-zinc-400 hover:text-white hover:bg-zinc-800 rounded-lg transition-colors"
>
<X size={20} />
</button>
</div>
{/* 로그 내용 */}
<div className="flex-1 bg-black/50 rounded-xl p-4 overflow-auto custom-scrollbar font-mono text-xs pr-2" style={{ backgroundColor: '#181818' }}>
{logLoading ? (
<div className="flex items-center justify-center h-full">
<Loader2 className="animate-spin text-mc-green" size={32} />
</div>
) : (
<div className="whitespace-pre-wrap break-words leading-5">
{logContent.split('\n').map((line, idx) => {
// 로그 레벨 추출 (INFO, WARN, ERROR)
const logType = line.includes('/ERROR]') || line.includes('[ERROR]') ? 'error' :
line.includes('/WARN]') || line.includes('[WARN]') ? 'warning' : 'info';
const colorHex = logType === 'error' ? '#f87171' :
logType === 'warning' ? '#facc15' : '#d4d4d8';
return (
<div
key={idx}
className="py-1 pl-3 mb-1"
style={{ borderLeft: `3px solid ${colorHex}` }}
>
{parseMinecraftColors(line).map((part, pIdx) => (
<span key={pIdx} style={{ color: part.color || colorHex }}>{part.text}</span>
))}
</div>
);
})}
</div>
)}
</div>
{/* 하단 버튼 */}
<div className="flex justify-end gap-2 mt-4">
<button
onClick={async () => {
if (!viewingLog) return;
const token = localStorage.getItem('token');
const response = await fetch(`/api/admin/logfile?id=${viewingLog.id}`, {
headers: { 'Authorization': `Bearer ${token}` }
});
if (response.ok) {
const blob = await response.blob();
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
a.download = viewingLog.fileName;
a.click();
URL.revokeObjectURL(url);
}
}}
className="flex items-center gap-2 px-4 py-2 bg-zinc-800 hover:bg-zinc-700 text-white rounded-lg transition-colors"
>
<Download size={16} />
다운로드
</button>
<button
onClick={() => setLogViewerOpen(false)}
className="px-4 py-2 bg-mc-green hover:bg-mc-green-dark text-white rounded-lg transition-colors"
>
닫기
</button>
</div>
</motion.div>
</motion.div>
)}
</AnimatePresence>
</div>
);
}