minecraft-web/frontend/src/pages/Admin.jsx

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/**
* 관리자 페이지
* - UI: 콘솔 / 플레이어 / 설정
*/
import { useEffect, useState, useRef } from 'react';
import { useNavigate, useLocation, Link } from 'react-router-dom';
import { useAuth } from '../contexts/AuthContext';
import {
Shield, ArrowLeft, Loader2, Terminal, Users, Settings,
Send, Ban, UserX, Crown, Sun, Moon, Cloud, CloudRain, CloudLightning,
ChevronDown, FileText, Download, Trash2, Check
} from 'lucide-react';
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import { motion, AnimatePresence } from 'framer-motion';
// 더미 로그 데이터
const DUMMY_LOGS = [
{ time: '15:01:23', type: 'info', message: '[Server] Starting minecraft server version 1.21.1' },
{ time: '15:01:24', type: 'info', message: '[Server] Loading properties' },
{ time: '15:01:25', type: 'info', message: '[Server] Preparing level "world"' },
{ time: '15:01:28', type: 'info', message: '[Server] Done (3.245s)! For help, type "help"' },
{ time: '15:05:12', type: 'info', message: '[Server] 비머[/127.0.0.1:54321] logged in' },
{ time: '15:05:15', type: 'info', message: '[Server] 비머 joined the game' },
{ time: '15:10:30', type: 'warning', message: '[Server] Can\'t keep up! Is the server overloaded?' },
{ time: '15:15:00', type: 'info', message: '[Server] 비머부캐 joined the game' },
];
// 더미 로그 파일 데이터
const DUMMY_LOG_FILES = [
{ name: '2024-12-22.log', size: '2.4 MB', date: '2024-12-22' },
{ name: '2024-12-21.log', size: '1.8 MB', date: '2024-12-21' },
{ name: '2024-12-20.log', size: '3.1 MB', date: '2024-12-20' },
];
// 더미 플레이어 데이터
const DUMMY_PLAYERS = [
{ uuid: '1234-5678-9012-3456', name: '비머', isOnline: true, isOp: true },
{ uuid: '2345-6789-0123-4567', name: '비머부캐', isOnline: true, isOp: false },
{ uuid: '3456-7890-1234-5678', name: 'Steve', isOnline: false, isOp: false },
{ uuid: '4567-8901-2345-6789', name: 'Alex', isOnline: false, isOp: false },
];
// 더미 게임규칙 데이터
const DUMMY_GAMERULES = [
{ name: 'keepInventory', value: false, label: '인벤토리 유지' },
{ name: 'doDaylightCycle', value: true, label: '낮/밤 주기' },
{ name: 'doMobSpawning', value: true, label: '몹 스폰' },
{ name: 'doFireTick', value: true, label: '불 번짐' },
{ name: 'mobGriefing', value: true, label: '몹 그리핑' },
{ name: 'pvp', value: true, label: 'PvP' },
];
export default function Admin({ isMobile = false }) {
const { isLoggedIn, isAdmin, user, loading } = useAuth();
const navigate = useNavigate();
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const location = useLocation();
const [toast, setToast] = useState(null);
// 탭 상태
const [activeTab, setActiveTab] = useState('console');
// 콘솔 관련 상태
const [logs, setLogs] = useState(DUMMY_LOGS);
const [command, setCommand] = useState('');
const [logFiles] = useState(DUMMY_LOG_FILES);
const logEndRef = useRef(null);
// 플레이어 관련 상태
const [players, setPlayers] = useState(DUMMY_PLAYERS);
const [playerFilter, setPlayerFilter] = useState('all'); // all, online, offline, banned
const [selectedPlayer, setSelectedPlayer] = useState(null);
const [showPlayerDialog, setShowPlayerDialog] = useState(false);
const [dialogAction, setDialogAction] = useState(null); // kick, ban, op
const [actionReason, setActionReason] = useState('');
// 설정 관련 상태
const [gamerules, setGamerules] = useState(DUMMY_GAMERULES);
const [difficulty, setDifficulty] = useState('normal');
const [timeOfDay, setTimeOfDay] = useState('day');
const [weather, setWeather] = useState('clear');
// 권한 확인
useEffect(() => {
if (!loading) {
if (!isLoggedIn) {
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navigate('/login', { state: { from: location.pathname } });
} else if (!isAdmin) {
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setToast('관리자 권한이 필요합니다.');
setTimeout(() => navigate('/'), 1500);
}
}
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}, [isLoggedIn, isAdmin, loading, navigate, location.pathname]);
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// 토스트 자동 숨기기
useEffect(() => {
if (toast) {
const timer = setTimeout(() => setToast(null), 3000);
return () => clearTimeout(timer);
}
}, [toast]);
// 로그 스크롤
useEffect(() => {
logEndRef.current?.scrollIntoView({ behavior: 'smooth' });
}, [logs]);
// 명령어 실행 (더미)
const handleCommand = () => {
if (!command.trim()) return;
const newLogs = [
{ time: new Date().toLocaleTimeString('ko-KR', { hour12: false }), type: 'command', message: `> ${command}` },
{ time: new Date().toLocaleTimeString('ko-KR', { hour12: false }), type: 'info', message: `[Server] 명령어 실행됨: ${command}` }
];
setLogs(prev => [...prev, ...newLogs]);
setCommand('');
setToast('명령어가 실행되었습니다.');
};
// 플레이어 액션 핸들러
const handlePlayerAction = () => {
if (!selectedPlayer || !dialogAction) return;
let message = '';
switch (dialogAction) {
case 'kick':
message = `${selectedPlayer.name}님을 추방했습니다.`;
break;
case 'ban':
message = `${selectedPlayer.name}님을 차단했습니다.`;
break;
case 'op':
const isOp = players.find(p => p.uuid === selectedPlayer.uuid)?.isOp;
setPlayers(prev => prev.map(p =>
p.uuid === selectedPlayer.uuid ? { ...p, isOp: !isOp } : p
));
message = isOp ? `${selectedPlayer.name}님의 OP를 해제했습니다.` : `${selectedPlayer.name}님에게 OP를 부여했습니다.`;
break;
}
setShowPlayerDialog(false);
setSelectedPlayer(null);
setDialogAction(null);
setActionReason('');
setToast(message);
};
// 게임규칙 토글
const toggleGamerule = (name) => {
setGamerules(prev => prev.map(rule =>
rule.name === name ? { ...rule, value: !rule.value } : rule
));
setToast('게임규칙이 변경되었습니다.');
};
// 로그 색상
const getLogColor = (type) => {
switch (type) {
case 'error': return 'text-red-400';
case 'warning': return 'text-yellow-400';
case 'command': return 'text-mc-green';
default: return 'text-zinc-300';
}
};
// 필터된 플레이어
const filteredPlayers = players.filter(p => {
if (playerFilter === 'online') return p.isOnline;
if (playerFilter === 'offline') return !p.isOnline;
return true;
});
if (loading) {
return (
<div className="flex items-center justify-center min-h-[60vh]">
<Loader2 className="w-8 h-8 text-mc-green animate-spin" />
</div>
);
}
if (!isLoggedIn || !isAdmin) {
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return (
<>
<AnimatePresence>
{toast && (
<motion.div
initial={{ opacity: 0, y: 50 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: 50 }}
className="fixed bottom-8 left-1/2 -translate-x-1/2 z-[200] bg-red-500/90 backdrop-blur-sm text-white px-6 py-3 rounded-xl text-center font-medium shadow-lg"
>
{toast}
</motion.div>
)}
</AnimatePresence>
<div className="flex items-center justify-center min-h-[60vh]">
<Loader2 className="w-8 h-8 text-mc-green animate-spin" />
</div>
</>
);
}
// 탭 설정
const tabs = [
{ id: 'console', label: '콘솔', icon: Terminal },
{ id: 'players', label: '플레이어', icon: Users },
{ id: 'settings', label: '설정', icon: Settings },
];
return (
<div className="pb-8">
{/* 토스트 */}
<AnimatePresence>
{toast && (
<motion.div
initial={{ opacity: 0, y: 50 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: 50 }}
className="fixed bottom-8 left-1/2 -translate-x-1/2 z-[200] bg-mc-green/90 backdrop-blur-sm text-white px-6 py-3 rounded-xl text-center font-medium shadow-lg"
>
{toast}
</motion.div>
)}
</AnimatePresence>
{/* 모바일용 헤더 */}
{isMobile && (
<header className="bg-mc-dark border-b border-white/10 sticky top-0 z-50 backdrop-blur-xl">
<div className="flex items-center h-14 px-4">
<Link to="/" className="p-2 -ml-2 rounded-lg text-zinc-400 hover:text-white hover:bg-white/5 transition-colors">
<ArrowLeft size={20} />
</Link>
<div className="ml-2">
<h1 className="text-lg font-bold text-white">관리자</h1>
</div>
</div>
</header>
)}
<main className={`max-w-4xl mx-auto px-4 sm:px-6 ${isMobile ? 'py-4' : 'py-8'}`}>
{/* 데스크탑용 타이틀 */}
{!isMobile && (
<div className="mb-6">
<h1 className="text-2xl font-bold text-white">관리자 페이지</h1>
<p className="text-sm text-zinc-500 mt-1">서버 관리 설정</p>
</div>
)}
{/* 탭 네비게이션 */}
<div className="flex gap-1 p-1 bg-zinc-900 rounded-xl mb-6">
{tabs.map(tab => (
<button
key={tab.id}
onClick={() => setActiveTab(tab.id)}
className={`flex-1 flex items-center justify-center gap-2 py-3 px-4 rounded-lg font-medium transition-all ${
activeTab === tab.id
? 'bg-zinc-800 text-white'
: 'text-zinc-400 hover:text-white hover:bg-zinc-800/50'
}`}
>
<tab.icon size={18} />
<span className={isMobile ? 'hidden sm:inline' : ''}>{tab.label}</span>
</button>
))}
</div>
{/* 탭 콘텐츠 */}
<AnimatePresence mode="wait">
{/* 콘솔 탭 */}
{activeTab === 'console' && (
<motion.div
key="console"
initial={{ opacity: 0, y: 10 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: -10 }}
className="space-y-4"
>
{/* 로그 영역 */}
<div className="bg-zinc-900 border border-zinc-800 rounded-2xl overflow-hidden">
<div className="h-80 overflow-y-auto bg-zinc-950 p-4 font-mono text-sm">
{logs.map((log, index) => (
<div key={index} className={`${getLogColor(log.type)} leading-relaxed`}>
<span className="text-zinc-600">[{log.time}]</span> {log.message}
</div>
))}
<div ref={logEndRef} />
</div>
{/* 명령어 입력 */}
<div className="p-4 border-t border-zinc-800 flex gap-2">
<div className="flex-1 flex items-center bg-zinc-800 rounded-lg px-3">
<span className="text-mc-green mr-2">{'>'}</span>
<input
type="text"
value={command}
onChange={(e) => setCommand(e.target.value)}
onKeyDown={(e) => e.key === 'Enter' && handleCommand()}
placeholder="명령어 입력..."
className="flex-1 bg-transparent py-3 text-white placeholder-zinc-500 focus:outline-none font-mono"
/>
</div>
<button
onClick={handleCommand}
disabled={!command.trim()}
className="px-4 py-3 bg-mc-green hover:bg-mc-green/80 disabled:bg-zinc-700 disabled:text-zinc-500 text-white rounded-lg transition-colors"
>
<Send size={18} />
</button>
</div>
</div>
{/* 로그 파일 목록 */}
<div className="bg-zinc-900 border border-zinc-800 rounded-2xl p-4">
<h3 className="text-white font-medium mb-3 flex items-center gap-2">
<FileText size={18} className="text-zinc-400" />
로그 파일
</h3>
<div className="space-y-2">
{logFiles.map((file, index) => (
<div key={index} className="flex items-center justify-between p-3 bg-zinc-800/50 rounded-xl">
<div>
<p className="text-white text-sm">{file.name}</p>
<p className="text-xs text-zinc-500">{file.size}</p>
</div>
<div className="flex gap-2">
<button className="p-2 text-zinc-400 hover:text-white hover:bg-zinc-700 rounded-lg transition-colors">
<Download size={16} />
</button>
<button className="p-2 text-red-400 hover:text-red-300 hover:bg-red-500/10 rounded-lg transition-colors">
<Trash2 size={16} />
</button>
</div>
</div>
))}
</div>
</div>
</motion.div>
)}
{/* 플레이어 탭 */}
{activeTab === 'players' && (
<motion.div
key="players"
initial={{ opacity: 0, y: 10 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: -10 }}
className="space-y-4"
>
{/* 필터 */}
<div className="flex gap-2">
{[
{ id: 'all', label: '전체' },
{ id: 'online', label: '온라인' },
{ id: 'offline', label: '오프라인' },
].map(filter => (
<button
key={filter.id}
onClick={() => setPlayerFilter(filter.id)}
className={`px-4 py-2 rounded-lg text-sm font-medium transition-colors ${
playerFilter === filter.id
? 'bg-mc-green text-white'
: 'bg-zinc-800 text-zinc-400 hover:text-white'
}`}
>
{filter.label}
</button>
))}
</div>
{/* 플레이어 그리드 */}
<div className="grid grid-cols-2 sm:grid-cols-3 md:grid-cols-4 gap-4">
{filteredPlayers.map((player) => (
<div
key={player.uuid}
className="bg-zinc-900 border border-zinc-800 rounded-2xl p-4 text-center relative group"
>
{/* OP 뱃지 */}
{player.isOp && (
<div className="absolute top-2 right-2 bg-yellow-500 p-1 rounded-lg">
<Crown size={12} className="text-black" />
</div>
)}
{/* 온/오프라인 표시 */}
<div className={`absolute top-2 left-2 w-3 h-3 rounded-full ${player.isOnline ? 'bg-green-500' : 'bg-zinc-600'}`} />
{/* 전신 아바타 */}
<img
src={`https://mc-heads.net/body/${player.uuid}/100`}
alt={player.name}
className="w-16 h-32 mx-auto mb-3 drop-shadow-lg"
/>
<p className="text-white font-medium mb-3">{player.name}</p>
{/* 액션 버튼 */}
<div className="flex justify-center gap-1">
<button
onClick={() => {
setSelectedPlayer(player);
setDialogAction('op');
setShowPlayerDialog(true);
}}
className={`p-2 rounded-lg transition-colors ${
player.isOp
? 'bg-yellow-500/20 text-yellow-500 hover:bg-yellow-500/30'
: 'bg-zinc-800 text-zinc-400 hover:text-yellow-500'
}`}
title="OP"
>
<Crown size={16} />
</button>
{player.isOnline && (
<button
onClick={() => {
setSelectedPlayer(player);
setDialogAction('kick');
setShowPlayerDialog(true);
}}
className="p-2 bg-zinc-800 text-zinc-400 hover:text-orange-500 rounded-lg transition-colors"
title="킥"
>
<UserX size={16} />
</button>
)}
<button
onClick={() => {
setSelectedPlayer(player);
setDialogAction('ban');
setShowPlayerDialog(true);
}}
className="p-2 bg-zinc-800 text-zinc-400 hover:text-red-500 rounded-lg transition-colors"
title="밴"
>
<Ban size={16} />
</button>
</div>
</div>
))}
</div>
</motion.div>
)}
{/* 설정 탭 */}
{activeTab === 'settings' && (
<motion.div
key="settings"
initial={{ opacity: 0, y: 10 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: -10 }}
className="space-y-4"
>
{/* 게임규칙 */}
<div className="bg-zinc-900 border border-zinc-800 rounded-2xl p-4">
<h3 className="text-white font-medium mb-4">🎮 게임규칙</h3>
<div className="grid grid-cols-1 sm:grid-cols-2 gap-2">
{gamerules.map(rule => (
<button
key={rule.name}
onClick={() => toggleGamerule(rule.name)}
className={`flex items-center justify-between p-3 rounded-xl transition-colors border ${
rule.value ? 'bg-mc-green/20 border-mc-green/30' : 'bg-zinc-800/50 border-transparent'
}`}
>
<span className="text-white text-sm">{rule.label}</span>
<div className={`w-10 h-6 rounded-full relative transition-colors ${rule.value ? 'bg-mc-green' : 'bg-zinc-600'}`}>
<div className={`absolute top-1 w-4 h-4 rounded-full bg-white transition-transform ${rule.value ? 'left-5' : 'left-1'}`} />
</div>
</button>
))}
</div>
</div>
{/* 난이도 */}
<div className="bg-zinc-900 border border-zinc-800 rounded-2xl p-4">
<h3 className="text-white font-medium mb-4"> 난이도</h3>
<div className="flex gap-2 flex-wrap">
{[
{ id: 'peaceful', label: '평화로움' },
{ id: 'easy', label: '쉬움' },
{ id: 'normal', label: '보통' },
{ id: 'hard', label: '어려움' },
].map(d => (
<button
key={d.id}
onClick={() => { setDifficulty(d.id); setToast('난이도가 변경되었습니다.'); }}
className={`flex-1 min-w-[80px] py-3 px-4 rounded-xl font-medium transition-colors ${
difficulty === d.id
? 'bg-mc-green text-white'
: 'bg-zinc-800 text-zinc-400 hover:text-white'
}`}
>
{d.label}
</button>
))}
</div>
</div>
{/* 시간 */}
<div className="bg-zinc-900 border border-zinc-800 rounded-2xl p-4">
<h3 className="text-white font-medium mb-4">🕐 시간</h3>
<div className="flex gap-2 flex-wrap">
{[
{ id: 'day', label: '아침', icon: Sun },
{ id: 'noon', label: '낮', icon: Sun },
{ id: 'night', label: '밤', icon: Moon },
].map(t => (
<button
key={t.id}
onClick={() => { setTimeOfDay(t.id); setToast('시간이 변경되었습니다.'); }}
className={`flex-1 flex items-center justify-center gap-2 py-3 px-4 rounded-xl font-medium transition-colors ${
timeOfDay === t.id
? 'bg-blue-500 text-white'
: 'bg-zinc-800 text-zinc-400 hover:text-white'
}`}
>
<t.icon size={18} />
{t.label}
</button>
))}
</div>
</div>
{/* 날씨 */}
<div className="bg-zinc-900 border border-zinc-800 rounded-2xl p-4">
<h3 className="text-white font-medium mb-4">🌤 날씨</h3>
<div className="flex gap-2 flex-wrap">
{[
{ id: 'clear', label: '맑음', icon: Sun },
{ id: 'rain', label: '비', icon: CloudRain },
{ id: 'thunder', label: '천둥', icon: CloudLightning },
].map(w => (
<button
key={w.id}
onClick={() => { setWeather(w.id); setToast('날씨가 변경되었습니다.'); }}
className={`flex-1 flex items-center justify-center gap-2 py-3 px-4 rounded-xl font-medium transition-colors ${
weather === w.id
? 'bg-cyan-500 text-white'
: 'bg-zinc-800 text-zinc-400 hover:text-white'
}`}
>
<w.icon size={18} />
{w.label}
</button>
))}
</div>
</div>
</motion.div>
)}
</AnimatePresence>
</main>
{/* 플레이어 액션 다이얼로그 */}
<AnimatePresence>
{showPlayerDialog && selectedPlayer && (
<motion.div
initial={{ opacity: 0 }}
animate={{ opacity: 1 }}
exit={{ opacity: 0 }}
className="fixed inset-0 bg-black/60 backdrop-blur-sm z-[100] flex items-center justify-center p-4"
onClick={() => setShowPlayerDialog(false)}
>
<motion.div
initial={{ scale: 0.9, opacity: 0 }}
animate={{ scale: 1, opacity: 1 }}
exit={{ scale: 0.9, opacity: 0 }}
className="bg-zinc-900 border border-zinc-700 rounded-2xl p-6 w-full max-w-md"
onClick={(e) => e.stopPropagation()}
>
<h3 className="text-lg font-semibold text-white mb-4 flex items-center gap-2">
{dialogAction === 'kick' && <><UserX size={20} className="text-orange-500" /> 플레이어 </>}
{dialogAction === 'ban' && <><Ban size={20} className="text-red-500" /> 플레이어 </>}
{dialogAction === 'op' && <><Crown size={20} className="text-yellow-500" /> OP {players.find(p => p.uuid === selectedPlayer.uuid)?.isOp ? '해제' : '부여'}</>}
</h3>
<div className="flex items-center gap-4 mb-4">
<img
src={`https://mc-heads.net/body/${selectedPlayer.uuid}/60`}
alt={selectedPlayer.name}
className="w-10 h-20"
/>
<div>
<p className="text-white font-medium">{selectedPlayer.name}</p>
<p className="text-xs text-zinc-500">{selectedPlayer.uuid}</p>
</div>
</div>
{(dialogAction === 'kick' || dialogAction === 'ban') && (
<input
type="text"
value={actionReason}
onChange={(e) => setActionReason(e.target.value)}
placeholder="사유 (선택)"
className="w-full bg-zinc-800 rounded-xl p-3 text-white placeholder-zinc-500 focus:outline-none focus:ring-2 focus:ring-mc-green/50 mb-4"
/>
)}
<div className="flex gap-2">
<button
onClick={() => setShowPlayerDialog(false)}
className="flex-1 py-3 bg-zinc-800 hover:bg-zinc-700 text-white rounded-xl transition-colors"
>
취소
</button>
<button
onClick={handlePlayerAction}
className={`flex-1 py-3 font-medium rounded-xl transition-colors ${
dialogAction === 'kick' ? 'bg-orange-500 hover:bg-orange-600 text-white' :
dialogAction === 'ban' ? 'bg-red-500 hover:bg-red-600 text-white' :
'bg-yellow-500 hover:bg-yellow-600 text-black'
}`}
>
확인
</button>
</div>
</motion.div>
</motion.div>
)}
</AnimatePresence>
</div>
);
}