89 lines
2.5 KiB
JavaScript
89 lines
2.5 KiB
JavaScript
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import mysql from "mysql2/promise";
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// MariaDB 연결 풀 - 환경변수에서 로드
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const dbPool = mysql.createPool({
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host: process.env.DB_HOST,
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user: process.env.DB_USER,
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password: process.env.DB_PASSWORD,
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database: process.env.DB_NAME,
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waitForConnections: true,
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connectionLimit: 10,
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queueLimit: 0,
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});
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// 캐시 데이터
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let translationsCache = {};
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let iconsCache = {}; // { "type:name": iconUrl } - 타입별로 구분
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let gamerulesCache = {};
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/**
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* 번역 및 아이콘 데이터 로드 (blocks, items, entities 테이블에서)
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*/
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async function loadTranslations() {
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try {
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const [blocks] = await dbPool.query(
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"SELECT name, name_ko, icon FROM blocks WHERE mod_id = 'minecraft'"
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);
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const [items] = await dbPool.query(
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"SELECT name, name_ko, icon FROM items WHERE mod_id = 'minecraft'"
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);
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const [entities] = await dbPool.query(
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"SELECT name, name_ko, icon FROM entities WHERE mod_id = 'minecraft'"
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);
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const [gamerules] = await dbPool.query(
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"SELECT name, name_ko, description_ko FROM gamerules WHERE mod_id = 'minecraft'"
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);
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// 캐시 초기화
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translationsCache = {};
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iconsCache = {};
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// blocks, items, entities를 캐시에 저장 (type:name 형식으로 구분)
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blocks.forEach((row) => {
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translationsCache[row.name] = row.name_ko;
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if (row.icon) iconsCache[`block:${row.name}`] = row.icon;
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});
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items.forEach((row) => {
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translationsCache[row.name] = row.name_ko;
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if (row.icon) iconsCache[`item:${row.name}`] = row.icon;
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});
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entities.forEach((row) => {
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translationsCache[row.name] = row.name_ko;
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if (row.icon) iconsCache[`entity:${row.name}`] = row.icon;
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});
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// gamerules 캐시
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gamerulesCache = {};
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gamerules.forEach((row) => {
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gamerulesCache[row.name] = {
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name: row.name_ko || row.name,
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description: row.description_ko || "",
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};
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});
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const iconCount = Object.keys(iconsCache).length;
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console.log(
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`[DB] 번역 데이터 로드 완료: blocks ${blocks.length}개, items ${items.length}개, entities ${entities.length}개, icons ${iconCount}개`
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);
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} catch (error) {
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console.error("[DB] 번역 데이터 로드 실패:", error.message);
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}
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}
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// 캐시 접근 함수
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const getTranslations = () => translationsCache;
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const getIcons = () => iconsCache;
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const getGamerules = () => gamerulesCache;
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const setIconCache = (key, value) => {
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iconsCache[key] = value;
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};
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export {
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dbPool,
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loadTranslations,
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getTranslations,
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getIcons,
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getGamerules,
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setIconCache,
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};
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